﻿
bp1_yearly_2021_martial_person_template = {
	age = { 18 35 }
	random_traits_list = {
		count = 1
		education_martial_3 = {}
		education_martial_4 = {}
	}
	random_traits_list = {
		count = 1
		brave = {}
		just = {}
	}
	random_traits_list = {
		count = 2
		honest = {}
		gregarious = {}
		trusting = {}
		compassionate = {}
		generous = {}
		humble = {}
		calm = {}
	}
	random_traits_list = {
		count = 1
		lifestyle_blademaster = {}
		tourney_participant = {}
	}
	trait = loyal
	random_traits = no
	prowess = { 15 17 }
	diplomacy = { 3 6 }
	stewardship = { 2 4 }
	intrigue = { 3 5 }
	learning = { 2 4 }
	martial = { 14 17 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = root_soldier_female_chance
	after_creation = {
		if = {
			limit = { has_trait = lifestyle_blademaster }
			add_trait_xp = {
				trait = lifestyle_blademaster
	            value = {
	                integer_range = {
	                    min = medium_lifestyle_random_xp_low
	                    max = medium_lifestyle_random_xp_high
	                }
	            }
			}
		}
		add_random_tourney_participant_level_effect = yes
		shogunate_set_fictional_nickname_effect = yes
	}
}

bp1_yearly_2021_learning_witch_template = {
	age = { 18 35 }
	random_traits_list = {
		count = 1
		lifestyle_mystic = {}
		lifestyle_physician = {}
	}
	random_traits_list = {
		count = 1
		lifestyle_herbalist = {}
		lifestyle_gardener = {}
	}
	random_traits_list = {
		count = 1
		education_learning_3 = {}
		education_learning_4 = {}
	}
	random_traits_list = {
		count = 3
		honest = {}
		gregarious = {}
		trusting = {}
		compassionate = {}
		generous = {}
		humble = {}
		calm = {}
	}
	trait = witch
	trait = loyal
	random_traits = no
	prowess = { 2 4 }
	diplomacy = { 5 7 }
	stewardship = { 4 7 }
	intrigue = { 3 8 }
	learning = { 15 17 }
	martial = { 3 6 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 50
	after_creation = {
		if = {
			limit = { has_trait = lifestyle_mystic }
			add_trait_xp = {
				trait = lifestyle_mystic
	            value = trait_third_level
			}
		}
		else_if = {
			limit = { has_trait = lifestyle_physician }
			add_trait_xp = {
				trait = lifestyle_physician
	            value = trait_third_level
			}
		}
		shogunate_set_fictional_nickname_effect = yes
	}
}

bp1_yearly_2021_learning_person_template = {
	age = { 18 35 }
	random_traits_list = {
		count = 1
		lifestyle_mystic = {}
		lifestyle_physician = {}
	}
	random_traits_list = {
		count = 1
		lifestyle_herbalist = {}
		lifestyle_gardener = {}
	}
	random_traits_list = {
		count = 1
		education_learning_3 = {}
		education_learning_4 = {}
	}
	random_traits_list = {
		count = 1
		whole_of_body = {}
		scholar = {}
		theologian = {}
	}
	random_traits_list = {
		count = 3
		honest = {}
		gregarious = {}
		trusting = {}
		compassionate = {}
		generous = {}
		humble = {}
		calm = {}
	}
	trait = loyal
	random_traits = no
	prowess = { 2 4 }
	diplomacy = { 5 7 }
	stewardship = { 4 7 }
	intrigue = { 3 8 }
	learning = { 15 17 }
	martial = { 3 6 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 50
	after_creation = {
		if = {
			limit = { has_trait = lifestyle_mystic }
			add_trait_xp = {
	            trait = lifestyle_mystic
	            value = 100
	        }
		}
		if = {
			limit = { has_trait = lifestyle_physician }
			add_trait_xp = {
	            trait = lifestyle_physician
	            value = 100
	        }
		}
		shogunate_set_fictional_nickname_effect = yes
	}
}

bp1_yearly_2021_stewardship_person_template = {
	age = { 18 35 }
	random_traits_list = {
		count = 1
		education_stewardship_3 = {}
		education_stewardship_4 = {}
	}
	random_traits_list = {
		count = 1
		administrator = {}
		avaricious = {}
		architect = {}
	}
	random_traits_list = {
		count = 1
		honest = {}
		gregarious = {}
		trusting = {}
		compassionate = {}
		humble = {}
		calm = {}
	}
	trait = greedy
	trait = loyal
	random_traits = yes
	prowess = { 2 4 }
	diplomacy = { 5 7 }
	stewardship = { 15 17 }
	intrigue = { 3 8 }
	learning = { 4 7 }
	martial = { 3 6 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 50
	after_creation = {
		shogunate_set_fictional_nickname_effect = yes
	}
}

bp1_yearly_2021_diplomacy_person_template = {
	age = { 18 35 }
	random_traits_list = {
		count = 1
		education_diplomacy_3 = {}
		education_diplomacy_4 = {}
	}
	random_traits_list = {
		count = 1
		diplomat = {}
		lifestyle_reveler = {}
	}
	random_traits_list = {
		count = 3
		honest = {}
		gregarious = {}
		trusting = {}
		compassionate = {}
		humble = {}
		calm = {}
	}
	trait = august
	trait = loyal
	random_traits = no
	prowess = { 2 4 }
	diplomacy = { 13 15 }
	stewardship = { 5 7 }
	intrigue = { 3 8 }
	learning = { 4 7 }
	martial = { 3 6 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 50
	after_creation = {
		add_random_tiered_trait_xp_effect = {
			TRAIT = lifestyle_reveler
			LEVEL_1 = no
			LEVEL_3 = yes
		}
		shogunate_set_fictional_nickname_effect = yes
	}
}

bp1_yearly_2021_intrigue_person_template = {
	age = { 18 35 }
	random_traits_list = {
		count = 1
		education_intrigue_3 = {}
		education_intrigue_4 = {}
	}
	random_traits_list = {
		count = 1
		schemer = {}
		seducer = {}
	}
	random_traits_list = {
		count = 3
		deceitful = {}
		callous = {}
		paranoid = {}
		vengeful = {}
		craven = {}
		patient = {}
		calm = {}
	}
	trait = loyal
	random_traits = no
	prowess = { 3 8 }
	diplomacy = { 5 7 }
	stewardship = { 3 8 }
	intrigue = { 13 15 }
	learning = { 4 7 }
	martial = { 3 6 }
	faith = root.faith
	culture = root.culture
	gender_female_chance = 50
	after_creation = {
		shogunate_set_fictional_nickname_effect = yes
	}
}
